Struct avrox_display::gfx::primitives::position::Middle
source · pub struct Middle {}
Expand description
Render elements in the middle (centre) of the available space
Trait Implementations§
source§impl Position for Middle
impl Position for Middle
fn get_x_offset(component_width: XCoord, available_width: XCoord) -> XCoord
fn get_y_offset(component_height: YCoord, available_height: YCoord) -> YCoord
fn map_x( original: XCoord, component_width: XCoord, available_width: XCoord ) -> GfxResult<XCoord>
fn reverse_map_x( resulting: XCoord, component_width: XCoord, available_width: XCoord ) -> XCoord
fn map_y( original: YCoord, component_height: YCoord, available_height: YCoord ) -> GfxResult<YCoord>
fn reverse_map_y( resulting: XCoord, component_height: YCoord, available_height: YCoord ) -> YCoord
Auto Trait Implementations§
impl Freeze for Middle
impl RefUnwindSafe for Middle
impl Send for Middle
impl Sync for Middle
impl Unpin for Middle
impl UnwindSafe for Middle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more